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Showing posts from December, 2017

Review - Gorogoa

A strange creature passes by your window. Now it is your job to find the five fruits of legend. Gorogoa is a new puzzle game that combines brilliant artwork with a set of puzzle mechanics that deviates from any other game I’ve seen. The art alone would sell the game, with it’s attention to detail and well maintained aesthetic. With the inclusion of the unusual mechanics, this game ends up being a great gem. Gameplay occurs in a four square grid. The player has up to four different images that they can move through, interact with objects therein, and move from one grid space to another. Where this gameplay really shines is in its use of perspective. Sometimes, the player can pull one image away to find another, completely new image beneath it with a doorway or window of the previous image left behind. In addition, blank spaces in images can be overlapped with other images to change it and effect the world. Combining all of these mechanics together creates a puzzle game where the world...

Review - W4RR-i/o-RS

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You’ve been strapped into a computer program. There’s no telling what it’s for or why you are there. Your best bet is to try to figure this all out. W4RR-i/o-RS is a strange little game that popped up on Steam recently. While the game itself is rather uninteresting, the concept behind it is intriguing. It claims to place the player in the position of a futuristic person who is running a computer program. You are given all of the information they are and left to figure out whatever you can. Everything in the game occurs in a single spreadsheet. The player is given eight warrior robots of some sort with a few stats for each. It is then the player’s job to have them battle it out. This is done through one of three controls the player can use. They can specifically have one robot fight another, they can cause a random battle to occur, or they can move forward in time. If this were all that there was to the game, then this would be a rather pitiful piece. There is really very little...

Review - Over the Moonlight

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I like strange indie games with weird mechanics and vague stories. The thing is, such games need to have some point to them. Over the Moonlight is a small, free to play game that is about making art… I think. Perhaps this was a tech demo or some school project, but the developer seems to have made a game but forgot to give it any point at all. The gameplay of Over the Moonlight is very simple. The player finds an island with some plants and a blank white screen. You pick up the plants, draw something (literally anything) on the screen, and then get on a boat and go to another island. That’s it. There’s no grand goal or even any form of puzzle involved. In essence, Over the Moonlight is a rudimentary MS Paint with a ridiculously over the top user interface. Honestly, there’s not much more to say. You paint and then have a strange encounter with the moon and the game closes itself. There could be something about art allowing one to progress from one spot in life to the next o...