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Showing posts from September, 2017

Review - Last Day of June

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How do you cope with the loss of one you love? Last Day of June , a recent game developed by Ovosonico, follows the story of a man who has lost the person that matters most to him. In the process, the game develops a story that is short and well thought out. There are some issues with the gameplay, but The Last Day of June certainly impressed me. The gameplay revolves around taking control of one of a few different characters. Each character can move around and interact with elements within the environment to solve different puzzles. To change between characters, the main character would remember the past and become one of the characters. The main puzzle mechanic is that the player must maneuver each character into the right decisions to change the past. Honestly, it really is that simple. When you delve into the gameplay elements of Last Day of June it ends up being a simplified version of a point and click adventure with some time travel elements. While the mechanics were ...

Review - Subsurface Circular

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There are strange happenings in the undergrounds. Teks are going missing and it’s your job to figure out what is going on. Subsurface Circular is a new game created by Bithell Games, the same developer that made both Thomas was Alone and Volume . You play as a robot detective who has to investigate some strange disappearances from the inside of a subway car. While there were potentials for interesting mechanics and narrative options, Subsurface Circular passed most of those by to have a more standard text adventure experience. While it was somewhat interesting to talk to the various robots, it often left me wishing that the developers had gone one step further. The gameplay is completely dialogue based. The player interacts with one of a few robots that enter the subway and sit around the player. After that, it is all text based discussion with the player choosing one of a few options to find out more information. While the game may give a pretext of being a graphical experie...